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Author Topic: FBX  (Read 7576 times)

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« on: December 23, 2011, 04:24:48 AM »

Haven't been here for a while, just passing through actually, but I thought I would suggest moving to alias FBX format for 3d.  Blender has a pretty good exporter for it as do most modelers.  3ds and X are getting pretty long in the tooth.  FBX will always have camera and animation built in, so I think it would simplify development for people that use other modelers. 
« Last Edit: December 23, 2011, 04:44:52 AM by fireside »

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