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Author Topic: A bug  (Read 4255 times)

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Banbury

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A bug
« on: March 05, 2003, 08:10:22 AM »

Hi,

the following command crashes the compiler:

actor.Talk(s[Random(0, 4)]);

It results in a runtime error in dcscomp.dll and a complete crash, before the line is even executed. It's not a big problem, but it was unexpected.

Greetings

Banbury
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Mnemonic

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Re:A bug
« Reply #1 on: March 05, 2003, 08:23:16 AM »

Whoops!  :o I'll run it through the debugger to see what's wrong...
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Mnemonic

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Re:A bug
« Reply #2 on: March 05, 2003, 09:44:32 PM »

Wow, that was a tough one. Please donwload the patch at http://www.dead-code.org/forum/index.php?board=2;action=display;threadid=63
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