Game development > Game announcements
NIGHT IN FOG - Tactical RPG
Dendrobats:
First of all thanks for good words, those are with keep me going on this project!
I work on game in free time after day time work, so it goes slow right now but in more / less plan is to launch playable demo in 3,4 months with some locations and normal story mode and maybe launch Kickstarter campaign. Then maybe it will go faster:)
Right now I have copyrighter who works has written some SiFi books. She is working on story right now, after story is ready will implement story in game and make new levels/ items/ conversations based on story.
Meanwhile I work on tweaking engine, making battle engine more mature...
I also work on more SiFi atmosphere in game, will remake buildings soon based on skeches I made...
If all goes as planned then official launch date might me 2017 2Q.
Keep fingers crossed!
Dendrobats:
Small UI tweak
Game Demo updated.
Dendrobats:
I created Facebook development page:
https://www.facebook.com/NiFOG
Feel free to join!
Dendrobats:
New demo: FOG-0.7.1025a.zip
- New gun selection script
- New levels
- All NPC calculating gun damage and accuracy and distance by gun they using so its more balanced.
- All skills are linked
- Random levels or encounters when travel
- New camera move possibility in battle (find badguys)
- Radiation damage improved
- Improved tile based levels generation
- Huge chunk of bug fixes, main script completely rewritten
- Some nice transform effects on windows added
- When you die you can be resurrected if you buy insurance in Revacorp HQ
Still looking for talented people to join team!
Here are some screens:
Dendrobats:
New small update
Now engine has:
- doors that work automatically;
- automatic box script;
- Proximity holograms with appears and disappears based on distance;
- improved walk animations;
- a major bux fixes;
- shadow script for NPC and main actor;
- improved battle engine.
Here are some pics:
And here latest Demo:
FFOG-Latest.zip
At this point we have 3 copywriter in team and we are starting to work on story and dialogues.
Still some open positions for coders and artists if someone wish.....
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