Wintermute Engine Forum

Game development => Help wanted and offered => Topic started by: Dralt on August 29, 2005, 05:12:49 PM

Title: Mad computer scientist here
Post by: Dralt on August 29, 2005, 05:12:49 PM
If anybody needs a programmer for a WME project (preferably), please contact me...
Title: Re: Mad computer scientist here
Post by: metamorphium on August 29, 2005, 06:25:19 PM
Hi Dralt and welcome to forums. ¨

If you indeed seek for team, it would be nice if you include some background about yourself. It will add lots more
of credibility to your intentions and people will have easier decision to choose your help. ;)

Hope you'll like it there and try to be more specific about your skills.
Title: Re: Mad computer scientist here
Post by: Dralt on August 29, 2005, 07:06:12 PM
Hi Dralt and welcome to forums. ¨

If you indeed seek for team, it would be nice if you include some background about yourself. It will add lots more
of credibility to your intentions and people will have easier decision to choose your help. ;)

Hope you'll like it there and try to be more specific about your skills.

Good point!  ;D

Time to be honest...

The good news:

I develop software for a living. I have been doing so for the past 15 years or so.
I wrote programs in all sorts of languages: C/C++, C#, Java, PERL, sh, BASIC, PHP, JavaScript and a few others.
Some of the stuff I wrote runs flawlessly at many of the top US corporations.
I specialize in distributed systems and network programming.
I think programming is easy.

The bad news:

I have no prior experience developing games.
I have no prior experience with WME beyond working through the tutorials.

The twist:

I have been playing adventure games for a very long time and I am sad to see this great genre relegated to the shadows.

I have been thinking about developing an *online* adventure game for some time now.
Such a game would allow 1-4 adventure gamers to progress through an adventure collaboratively. I believe such a set-up would open the door to some very interesting gameplay opportunities.

I can develop the *online* part of the story very easily. Now I need to acquire some game development skills!

Does that help?
Title: Re: Mad computer scientist here
Post by: metamorphium on August 29, 2005, 07:22:56 PM
Hi again!

yes, this is way better. I wish you all the best with team finding and hopefully some team will invite you in. ;)
Title: Re: Mad computer scientist here
Post by: rIKmAN on September 28, 2005, 10:08:37 PM
Dralt: Are you still around these parts?
Title: Re: Mad computer scientist here
Post by: gaitchs on June 05, 2008, 01:44:56 PM
could you join my team for killer adventure game needs lot of sprite programming,,,,