Wintermute Engine Forum
Wintermute Engine => Feature requests, suggestions => Topic started by: Dan-D on May 18, 2008, 07:58:13 PM
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So here's features that I think would be really useful:
Morpher-support of 3d max morpher modifier to do facial animation. It's a lot easier that that bone manipulation and ridding.
Voice synchronization-guess it's been asked before but automatically movement of jaw bone in sync of sound would make 3d characters more alive... a lot more alive and not those robot that they are now.
Hope it'll be implemented some day folks! ::wave
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X format doesn't support vertex animation (i.e. morphing), at least not in any standard way, as far as I know.
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what about voice synchronization? Will it be in "To Do" list?
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I'm not planning real-time lip sync. IMO pre-generated lip-sync information is more flexible.