Wintermute Engine Forum

Wintermute Engine => Feature requests, suggestions => Topic started by: bzr077 on July 29, 2008, 10:46:55 PM

Title: Adding warning dialog when overwriting a save game
Post by: bzr077 on July 29, 2008, 10:46:55 PM
Many game portals suggest, if not require, a warning dialog box before any destructive action (in this case saving over a previous save game) is carried out. As I understand it the Wintermute engine does not yet possess this feature.

Thanks in advance
Title: Re: Adding warning dialog when overwriting a save game
Post by: odnorf on July 29, 2008, 11:02:52 PM
You can use the Game.IsSaveSlotUsed(Slot) method to check if a slot already has a savegame.
Title: Re: Adding warning dialog when overwriting a save game
Post by: Mikael on July 30, 2008, 09:52:37 PM
I'm an idiot, but how exactly do I incorporate that?

Thanks,

Mikael