Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Azrael on April 08, 2009, 04:21:43 PM
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Hi,
when i try to set the Text attribute to a window using string from string tab the text appear with the string tab id, something like that: /syseng0707/My text
This is the script:
if (CurrentCat == 2)
{
this.
Text =
"/syseng0707/My text";
}
Obviusly in string tab there is the right line:
syseng0707 My text
There is a way to make it work propely with string tab?
I tried also with a static control but with the same results :(
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I was a bit to hasty :P
Solved using Game.ExpandString();
Tnx anyway :)