Wintermute Engine Forum

Wintermute Engine => Feature requests, suggestions => Topic started by: bemag on July 30, 2010, 07:05:54 AM

Title: Linux port Engine/Editor
Post by: bemag on July 30, 2010, 07:05:54 AM
Why don't you guys implement a linux port of the engine and the editor?
I also wanted to know how I can get the source code so I could try to implement it myself...
Thx
Title: Re: Linux port Engine/Editor
Post by: Nihil on July 30, 2010, 11:23:06 AM
You can download the sources here: http://dead-code.org/download/download_src.php (http://forum.dead-code.org/index.php?topic=3455.0)

Title: Re: Linux port Engine/Editor
Post by: Dionysius on August 01, 2010, 04:31:52 PM
bemag, when it will be done, please, report  :) I also have an interest in this topic
Title: Re: Linux port Engine/Editor
Post by: bemag on August 12, 2010, 02:33:43 AM
bemag, when it will be done, please, report  :) I also have an interest in this topic

Hello,
I can't precise you if i will be able to do it all by myself (time issues), but I'm willing to try...
If i have any success rest assured that i will be posting it here.
If there is someone out there that think could help me, please, contact me.

Thanks a lot.
Title: Re: Linux port Engine/Editor
Post by: 2.0 on September 17, 2010, 01:27:39 AM
bemag, when it will be done, please, report  :) I also have an interest in this topic

Hello,
I can't precise you if i will be able to do it all by myself (time issues), but I'm willing to try...
If i have any success rest assured that i will be posting it here.
If there is someone out there that think could help me, please, contact me.

Thanks a lot.

What about Mac OS port? :)
Title: Re: Linux port Engine/Editor
Post by: SiriusCG on September 23, 2010, 04:57:03 AM
For the Linux port, it may just be simpler to run WME in WINE under Linux. Have you tried this?

Cheers.