Hello,
first thank you very much for the Accessibility Features that are already in the engine!
I think that is amazing!
Here are some more nice ideas:
I am no engine expert, so I post all I know.
I am not sure if they are good and useful for an engine.
Controller:
* Support of keyboard. (keyboard only, keyboard and mouse)
* Support of alternate controller (mouth, head, eye controller)
* The control should be configurable by the user
Output:
Possibility to play with output just
* sound (playable by blind gamer)
* graphic (sometimes audio contains important information)
Graphic:
* Also playable without graphic (some blind gamer do not have good graphic cards)
* possibility to disable blinking stuff
* Option for simple, high contrast graphic,
* highlight of interactive elements (is already)
Menu
* AudioInterface (is already), would be great to select the dialect, I have english voice for german text
* Highlight of the focus (is already)
* one click start
Orientation:
* a map would be great
* Possibility to navigate with this map (like in book of unwritten tales)
* Gamestory: journaling ([CC] logfile?)
Help:
* small hints up to walkthrough, accessible in the game
* tutorial, ingame help
Sound alternative:
* Closed Captioning
www.accessibility.nl/games/index.php?pagefile=soundalternativeText alternative:
* All text are written (is already)
Dialoge:
* break function, and possibility to read the text
* focused dialog is highlighted and read
Control for blind gamer:
* moving: with arrow keys or and mouse
* "Go to" can be tabbed through, the location is read aloud
Interactive Elements:
* can be tabbed through (is already)
* is read aloud (is already)
Inventory:
* can be tabbed through (is already)
* is read aloud (is already)
* action is selected with key
Dialogue:
* can be tabbed through
* is read aloud
Sound:
* 3D Audio
* AudioInterface
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I have only played "Die Kunst des Mordens - Geheimakte FBI"
The features are great. It would be fantastic when we could make them better.
The game is not yet playable only with keyboard.
+ It is possible to tab through all interactive elements
- but it is not possible to tab through the menu
- and through the inventory (?)
- e.g. PDA
It would be great, when it would be possible to change the speech (language and speaker)
+ break function is ok,
- it is not possible to read the subtitle
Some more key function would be great.
E.g. see SoundRTS a RTS game for blind gamer
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Some tips are for the people who finaly design the game.
And we should get some more feedback and wishes from blind gamer.
We can get more information here:
http://wiki.igda.org/Game_Accessibility_SIGThey have a very good Emailllist.
Best regards,
Sandra