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Topics - jlinam

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Feature requests, suggestions / Support vrml as alternative to 3ds?
« on: August 19, 2007, 12:00:42 AM »

Hi, all -

I know this was discussed briefly at least once before, but I'm bringing it up again. I was wondering how difficult it would be to add support for vrml for 3d geometry? It seems that a lot of programs support vrml, and it would solve the problem of most programs not exporting lights and camera data in their 3ds exports.

I ask because I'm using Strata for modeling and rendering, and had read that someone here was also using strata and converting the bounding geometry, etc. via the vrml format. I tried doing a simple export of a scene from strata in vrml1 format, thinking to import it to Blender and convert with the python script supplied by someone on this forum (thanks). However, I'm having problems getting the import to Blender working - it always says no data found.

OK, that's a separate issue, but it got me thinking, why not just support vrml and be done with all this mucking about with 3ds?

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