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Technical forum / Re: talk || message box
« on: July 07, 2005, 09:19:12 PM »Yeah, I know it (coming from Germany ) but I won't find time for it... Feel free to use published code in this forum whenever you want though.
thx, Im allready using all snippets i found extensively ,
There are basically two ways:
1) You can create separate language packages for all the translations. This is a recommended way, because this "language packages" can contain not just a translated string table, but also localized graphics, different fonts or even different speech sounds. Before running the game you must copy the right language package to the game folder. This is done either when the game is installed, or using some kind of game launcher which allows the player to choose a language. Both Five magical amulets and the multilingual version of The Dead City are using this approach.
this is the way to go for me, but i have no experience with such programms.
can you recommend some install manager, or game launcher tools??
thx, greets
rocco