Please login or register.

Login with username, password and session length
Advanced search  

News:

Forum rules - please read before posting, it can save you a lot of time.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - piere

Pages: 1 ... 17 18 [19] 20 21
271
Technical forum / Re: Can I sell my Game ?
« on: June 28, 2011, 06:36:04 AM »
You should still consider donating. Wintermute is really good software and Im sure a lot of time went into making it.

272
Technical forum / Re: Particles moving towards an actor.
« on: June 17, 2011, 10:40:40 PM »
Thanks, but I think I said it wrong. I want a particle to start to follow an actor from across the room. So it will be like the particle will float or walk to the actor, not just be on the actor right away.

273
Technical forum / Particles moving towards an actor.
« on: June 17, 2011, 09:22:33 PM »
Is it possible to make a particle emitter move or follow an actor? I was thinking about doing the SkipTo command while looping but I can't figure out how to make it go towards the actor. Thanks

274
What are your favorite point-and-click games, or which games got you interested in working with Wintermute, and why? For me, it has to be Broken Sword and The Longest Journey. Those games had really good plots and really made you use your mind to complete the game. They don't make games like that anymore. I'm glad Wintermute is available to make games like those, and thats what made me learn game development. 

275
Technical forum / Re: query a selected object
« on: June 13, 2011, 10:17:21 PM »
Thanks Spellbreaker. You are right, is there a way I can see if the item is selected, not just in inventory? Thanks

276
Technical forum / Re: query a selected object
« on: June 13, 2011, 07:46:47 PM »
I just figured it out, I used IsItemTaken to query it. Thanks anyways guys. ! ::rock

277
Technical forum / query a selected object
« on: June 13, 2011, 10:37:29 AM »
Is there a way to query if a certain object is selected? Something like
if (Game.SelectedItem = "book")
{
//do something
}

Thanks

278
Thanks, What would you think the code would be for the clicking position, so if I click in a different area, the X and Y position will be different so the box doesnt always appear in the same place. Also what would be the code for the dragging the rectangle art so the more I drag, the more of the image is revealed. Sorry for all the questions, but I will for sure credit you as a thanks once the game is out.

279
Thanks. I am getting the window to come up but it only appears in one section of the screen, not where the mouse drag is happening. Also How would I go ahead to setting up the rectangle resizing? Would I need to make a definition file? Thanks for the help again, everyone here is really nice !

280
Sorry. I got part of the code working. I'm having trouble getting the window to load. Would I use the Game.LoadWindow for the rectangle selection? Also how would I get the static control in there? Thanks !!

281
Thanks Mnemonic for taking the time to help me. It seems like when i put the LeftRelease function in the game script, the game screen is all black when it runs. Any Ideas?

282
Thanks Azrael. Ok I am new to programming but trying to learn. I was thinking something like this, in words not full code

While (left click = true)

Click = Original click area;


Release = Click release location;

Pos1 = Actor1 position ;

Pos2 = Actor2 position ;

if (Pos1.Location or Pos2.Location >  Click)
Actor.Select; Actor2.Select;


I know this isnt actual code, its just in words that anyone can understand. Let me know if I am on the right track. Thanks everyone on here you are always helpful and friendly.

283
Technical forum / Re: Problem with "actorEntry"
« on: June 09, 2011, 03:54:03 AM »
Did you try to use a code that changes the scene? Maybe if you did a IF (enemy enters scene) Change Scene; type of code?

284
Technical forum / Using the mouse to select multiple actors in game
« on: June 09, 2011, 01:46:28 AM »
Hello all. I want to make a game and let the player control one or multiple actors. Can someone help me on a script that can do this? For Example, on your Windows desktop you can click down and move the mouse to select multiple icons. I want to be able to hold down the mouse in the game and highlight and select the actors. Anyone know how to get started? Another example would be in strategy games like Command and Conquer where you can click and hold the mouse to select multiple characters. Thanks !!

285
Technical forum / Re: Problem with blocking areas
« on: March 18, 2011, 07:27:59 AM »
Hey serious Ray, Can you post the project? Would help if the actor is in there and such to see whats going on

Pages: 1 ... 17 18 [19] 20 21

Page created in 0.031 seconds with 19 queries.