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Technical forum / Re: Need help understanding Game.PlaySoundEvent()
« on: May 09, 2009, 06:59:21 PM »
The script is being run from a scene node.
So I changed
So I changed
Code: [Select]
Game.PlaySoundEvent("scenes\07_Pub_Reception\JuliaHello.ogg", "Julia");
toCode: [Select]
this.PlaySoundEvent("scenes\07_Pub_Reception\JuliaHello.ogg", "Julia");
No change I'm afraid - the "on Julia" still doesn't run. Does it look as though it should?