Please login or register.

Login with username, password and session length
Advanced search  

News:

Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - MadCat

Pages: [1]
1
Not a bug / Particles problem
« on: October 13, 2007, 08:08:54 AM »
I'v got the problem with particle emmiter:

1. The particle has alpha channel in png format.
2. All works fine on video card Radeon 9500XT (WinXP) (black smoke).
3. Radeon 9000Pro (Win2003) shows only black squares (16,32-bit, windowed mode - all the same). As a result instead of smoke I've got one big black almost square on that device.

Got any ideas?  ???

P.S. The functional difference between devices is the shaider support.

2
Game design / Calibrating monitor
« on: October 12, 2007, 09:36:20 AM »
Hi all!

Everybody knows that the same image would be have somehow different perception at various monitors.
Someone have more bright and warm picture, and so on. Surely it depends on personal preferences.

As it for developer, the important thing is to calibrate "right" his monitor to have a "right" image in order to create "average" (brightness, contrast, color) picture, that can be view "as is" at another calibrated monitor, and the "end user" can achieve a desired picture with his tuning...

I know several programs, that can be usefull to calibrate your monitor for you or your printer.
But I don't know a way to calibrate monitor for creating pictures for other people.

Does anyone know something about solving that problem?

Pages: [1]

Page created in 0.031 seconds with 16 queries.