big thanks,
i thought, maybe there are other methods then the Talk(),
like message("string",x,y); but if not its no problem to go this way.
i'd allready examined your example, and its very cool.
it could be the base for an ManiacMansionMania template.
MMM is an RON-Style serie, which takes place in the MAniac MAnsion Univers.
its in german, but some episodes are translated, i did Episode 9, englisch translation will follow this month (hopefully).
here is the URL:
http://maniacmansion.microspace.ch/index.htmnow there are templates for AGS, Visionaire and PaC-DK.
this could be a good approach to reach a larger community.
one question to translations:
how can i manage, to choose a different language (string table or localization package) at game start??