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Author Topic: Zmena jasu.  (Read 2944 times)

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kracho

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Zmena jasu.
« on: July 29, 2005, 06:59:00 PM »

Ahoj chcsem sa spytat, ide nejak zmenit nastaneni jasu, ked je trebars noc, aby sa obrazovka stmavila. A aby sme nemuseli robit sceny v noci a cez den. Dik.
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metamorphium

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Re: Zmena jasu.
« Reply #1 on: July 29, 2005, 07:34:15 PM »

Ahoj chcsem sa spytat, ide nejak zmenit nastaneni jasu, ked je trebars noc, aby sa obrazovka stmavila. A aby sme nemuseli robit sceny v noci a cez den. Dik.

Ahoj,

to je nerozumne. V noci potrebujes uplne jine nasviceni sceny a normalni ztmaveni bude vypadat blbe. Asi by to slo udelat pres entitu,
ktere nastavis alfa kanal (podivej se na Mnemonikuv Flashlight script tady: http://forum.dead-code.org/index.php?topic=639.0 )
Ale opravdu doporucuju udelat dve verze scen.

« Last Edit: July 29, 2005, 07:35:57 PM by metamorphium »
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kracho

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Re: Zmena jasu.
« Reply #2 on: July 29, 2005, 08:45:08 PM »

no koneckoncu je to i muj nazor, delat novou scenu, ale nekdy se to muze hodit. S alpha entitou ma to tiez napadlo, ale to su dalsie data, iked ono sa o moc hra nezvetsi. kazdopadne dik za odpoved.
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metamorphium

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Re: Zmena jasu.
« Reply #3 on: July 29, 2005, 09:19:04 PM »

no ta alpha entita bude jedna pro celou hru a navic ji muzes udelat dynamicky, takze to nezabere ani byte na disku.
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Mnemonic

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Re: Zmena jasu.
« Reply #4 on: July 29, 2005, 09:25:49 PM »

Jeste jednodussi nez entita je pouzit Scene.FadeOut(). Takhle jsou udelany treba nocni sceny v Peti kouzelnych amuletech. A scena pod hladinou je stejnym zpusobem ladena do modra.
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