Please login or register.

Login with username, password and session length
Advanced search  

News:

Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Author Topic: seting the first scene!  (Read 3064 times)

0 Members and 1 Guest are viewing this topic.

jack

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 3
  • I'm NOT a llama!
    • View Profile
seting the first scene!
« on: August 15, 2005, 01:13:49 AM »

Hi I am a newbe with wintermute engine.
Please tell me how can I set in the game,wich scene will first show in the game.
I created a scene but I cant see it when I run my game,I see black screen!
Thanx and sorry for my bad English! ;)
Logged

metamorphium

  • Global Moderator
  • Addicted to WME forum
  • *
  • Karma: 12
  • Offline Offline
  • Gender: Male
  • Posts: 1511
  • Vampires!
    • View Profile
    • CBE  software s.r.o.
Re: seting the first scene!
« Reply #1 on: August 15, 2005, 09:11:00 AM »

Hi,
in file game.script (located in scripts folder) there is a line which reads Game.ChangeScene("some scene"); Replace it with relative
path to your scene eg. scenes\sewer\sewer.scene

Also for debugging purposes you can use the quick scene testing. In Project Manager you can set the
Startup Scene (in section Debugging Settings). This setup WILL not work in compiled mode though.
It's intended for game developing purposes only. So sooner or later you will have to change the game.script
file.

Hope that helps
Logged
J.U.L.I.A. Enhanced Edition, Vampires!, J.U.L.I.A., J.U.L.I.A. Untold, Ghost in the Sheet

jack

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 3
  • I'm NOT a llama!
    • View Profile
scenes
« Reply #2 on: August 15, 2005, 01:04:00 PM »

thanx
Logged
 

Page created in 0.045 seconds with 20 queries.