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Author Topic: other perspectives  (Read 2734 times)

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joaomesq

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other perspectives
« on: June 11, 2006, 03:54:47 PM »

Hi,

I would like to know if it is possible to apply a distort angle to the normal character movement.
 
As it is you have the normal character movement - ie. up, down, left, right and combinations of these.
But if you have let's say an isometric perpective, "up" isn't really up, is more like up +/- angle of the perspective.
My question is if I can do that on default character behaviour. The same goes for distance from camera.

It can be done with 3d characters but I was trying to avoid that.
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Mnemonic

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Re: other perspectives
« Reply #1 on: June 12, 2006, 09:36:20 AM »

Well for isometric view the current system should be enough, you'd only need to use e.g. UP-LEFT instead of UP etc. If you'd require other angles than 180-90-45-0, that's not possible for 2D actors at the time being.
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joaomesq

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Re: other perspectives
« Reply #2 on: June 12, 2006, 12:32:01 PM »

Thanks. Looks like 3d is the way, then.
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