December 10, 2023, 08:59:38 AM
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Latest WME version:
WME 1.9.1
(January 1st, 2010) -
download
Home
Help
Search
Calendar
Login
Register
Wintermute Engine Forum
>
Wintermute Engine
>
Feature requests, suggestions
>
Topic:
bend sprites
« previous
next »
Pages: [
1
]
Print
Author
Topic: bend sprites (Read 3840 times)
0 Members and 1 Guest are viewing this topic.
Stucki
Frequent poster
Karma: 0
Offline
Posts: 325
I'm a llama!
bend sprites
«
on:
September 25, 2007, 10:28:33 AM »
hi again.
would it be possible to have a bend.property like the rotate and scale properties.
i want to do various animation on flowers / plams and wheet shaking in the wind.
and it would be very helpful if it is possible to do it dirket in the engine.
by now i am just using the rotate funktion and it looks good but not perfect .
so now i am thinking to render a lot of animations and put many many animated sprites in the scene. [ a lot of work for me and the engine ]
so it would be perfect for me if there could be a bend attribute ...
what do you think about this. can this be coded ?
greets
stucki
Logged
http://www.schach-welten.de
Mnemonic
WME developer
Administrator
Addicted to WME forum
Karma: 41
Offline
Gender:
Posts: 5683
Re: bend sprites
«
Reply #1 on:
September 25, 2007, 08:49:32 PM »
Well, "bend" is a pretty vague term. I suppose you're after some texture modifications, but it sounds to me like quite a specific request, which might be better suited by a plugin? Something like meta's displacement plugin?
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum.
Stucki
Frequent poster
Karma: 0
Offline
Posts: 325
I'm a llama!
Re: bend sprites
«
Reply #2 on:
September 25, 2007, 10:19:58 PM »
yes you are right. its about texture modification and it is specific .
the idea is to have one sprite with a flower for example and an attribute that handles the "bending" of the sprite. negative values for left positive for rigth way. so you can animate this flower like shaking a little in the wind without having to render the complete animation and having far to much sprites in one scene.
but i can understand that it is a very special request.
Can this be achieved with the displacement plugin ??
for i am not able to write plugins myself .. i wouldnt even know where to start looking ...
stucki
Logged
http://www.schach-welten.de
metamorphium
Global Moderator
Addicted to WME forum
Karma: 12
Offline
Gender:
Posts: 1511
Vampires!
Re: bend sprites
«
Reply #3 on:
September 25, 2007, 10:58:25 PM »
I think you could make it with a displacement plugin, but I don't know about performance. You can try it though (I don't know if it still works).
Mnemonic: do you still have it? I accidentaly deleted it from my ftp and it's somewhere in my tons of backup CD's as my hard drive burned back then.
Logged
J.U.L.I.A. Enhanced Edition, Vampires!, J.U.L.I.A., J.U.L.I.A. Untold, Ghost in the Sheet
Mnemonic
WME developer
Administrator
Addicted to WME forum
Karma: 41
Offline
Gender:
Posts: 5683
Re: bend sprites
«
Reply #4 on:
September 26, 2007, 07:11:03 AM »
I have the compiled version (it's also used in Beyond the Threshold and in Bloody Christmas). I never had the sources, I think.
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum.
Print
Pages: [
1
]
« previous
next »
Wintermute Engine Forum
>
Wintermute Engine
>
Feature requests, suggestions
>
Topic:
bend sprites