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Author Topic: scrolling through responses with mouse wheel.  (Read 5289 times)

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Stucki

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scrolling through responses with mouse wheel.
« on: January 14, 2008, 01:03:54 PM »

hello again ..
i am searching for a way to add mouse wheel support for the responsebox.. but cant find the rights scripts/place for this ...
where do i have to add such a feature ?
and is mouse wheel supported in wme ?

greets
stucki
 

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Re: scrolling through responses with mouse wheel.
« Reply #1 on: January 14, 2008, 03:40:40 PM »

there is a couple of events:

on "MouseWheelUp" and on "MouseWheelDown" which tracks the motion accordingly. You can attach them for example to your responsebox window.

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Stucki

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Re: scrolling through responses with mouse wheel.
« Reply #2 on: January 14, 2008, 05:45:16 PM »

thanks for the events.

i found the button prev and next in responses.def but there are no scripts attached to them.
So where exactly is defined what these buttons are doing ?

Mnemonic

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Re: scrolling through responses with mouse wheel.
« Reply #3 on: January 14, 2008, 06:06:06 PM »

Nowhere, it's handled by the engine automatically.
You can press them programatically, though, something like this (in window's script):

var DownButton = this.GetControl("down");
DownButton.Press();
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Stucki

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Re: scrolling through responses with mouse wheel.
« Reply #4 on: January 14, 2008, 06:41:53 PM »

thank you very much ,i will try this ...

another thing.
i have a dialogue

first function dialog1 calls the function dialog2.
if i stop the loop in function dialog2 i get back to function dialog1.
but how can i close the complete dialogue from function dialogue2 ?

best regards
stucki



Stucki

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Re: scrolling through responses with mouse wheel.
« Reply #5 on: January 14, 2008, 06:52:38 PM »

so i have added a script "responses" to the response box window:

#include "scripts\base.inc"

var DownButton = this.GetControl("prev");
var UpButton = this.GetControl("next");

on "MouseWheelUp"
   {
   DownButton.Press();
   }
   
on "MouseWheelDown"
   {
   UpButton.Press();
   }

but it just does not work ...

Mnemonic

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Re: scrolling through responses with mouse wheel.
« Reply #6 on: January 14, 2008, 10:06:02 PM »

You might need to handle the mouse wheel events in game.script, and redirect them to the response window.
I'm thinking something like this:

Code: WME Script
  1. on "MouseWheelUp"
  2. {
  3.   var RespWin = Game.GetResponsesWindow();
  4.   if(RespWin != null && RespWin.Visible) RespWin.ApplyEvent("MouseWheelUp");
  5. }
  6.  

Untested, but it might actually work ;)

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Stucki

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Re: scrolling through responses with mouse wheel.
« Reply #7 on: January 15, 2008, 12:09:10 AM »

yes you are right it actually works !  O0 ::rock O0

the only thing that worrys me a little bit is when my response window is active ( 5 responses in a .ttf-font ) my framerate sinks from 200 to 150 .. should this be ?

and have you read my dialogue problem ?

i have a dialogue

first function "dialog1" calls the function "dialog2".
if i break the loop in function "dialog2" i get back to function "dialog1".
but how can i close the complete dialogue from function "dialogue2" ?

stucki

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Re: scrolling through responses with mouse wheel.
« Reply #8 on: January 16, 2008, 03:28:48 PM »

Quote
first function "dialog1" calls the function "dialog2".
if i break the loop in function "dialog2" i get back to function "dialog1".
but how can i close the complete dialogue from function "dialogue2" ?
Simply make your nested "dialog2" function return a logical value. dialog1 will check the return value of dialog2, and if it's true, it will end the main dialogue loop.
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