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Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Author Topic: editable attributes in scene edit  (Read 3591 times)

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editable attributes in scene edit
« on: January 10, 2008, 11:33:29 AM »

i think it would be very useful to have editable attributes like scale, alphacolor, rotation ..etc direct in scene edit right next to Node / Type ..... / Scale / AlphaColor / Rotation
the more complex the scene the more useful this will become
so i have some sprites (for examples animated trees) that appear in more than one scene and usually i have to edit these values (Color,Scale) . I know Scale can be editet by Custom, but this is a little bit complicated (the more sprites the more complicated )
the colour of sprites can only be edited via scripts ( i didt get it to work in the custom menu ) and the scene has to be started everytime to see if the colour fits ..

what do you think about it ?



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Re: editable attributes in scene edit
« Reply #1 on: January 10, 2008, 12:13:48 PM »

Personally, I think SceneEdit needs a serious revision.
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