Please login or register.

Login with username, password and session length
Advanced search  


This forum provides RSS feed. To query recent posts use this url. More...

Author Topic: Bone manipulation..  (Read 3659 times)

0 Members and 1 Guest are viewing this topic.


  • Regular poster
  • ***
  • Karma: 0
  • Offline Offline
  • Posts: 228
    • View Profile
Bone manipulation..
« on: April 06, 2008, 01:26:58 PM »


I hope I´m not getting on your nerves with my suggestions, but as the project grows I just get more ideas in my head  ;D

It would be great to have some kind of simple bone manipulation method for the 3D actors. Then you could script animations without having to use X file-animations.

This could be used for lipsync talk animations, because you could test, if the speech output volume > 0 and then move the face bones.

It also could be used to move the head, if an actor enters a special region.

Best regards,

Page created in 0.016 seconds with 18 queries.