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Author Topic: Possibility of MOD's?  (Read 4545 times)

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Uhfgood

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Possibility of MOD's?
« on: August 29, 2003, 09:15:27 PM »

Hey Mneumonic - Did I read correctly that someone said that you would implement mod music support if you found a decent free c/c++ library?  If you did, I may just know of the thing!

Send me some email at uhfgood@artoo.net

So we can speak more directly.

Keith

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Uhfgood

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Re:Possibility of MOD's?
« Reply #1 on: August 30, 2003, 08:17:41 PM »

I guess I probably shouldn't have put in this message here either.  forgive me.

Keith

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Mnemonic

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Re:Possibility of MOD's?
« Reply #2 on: August 30, 2003, 10:46:43 PM »

Wait wait wait! I *am* interested in that. You have the Air's mutation of MikMod on your mind right?
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Uhfgood

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Re:Possibility of MOD's?
« Reply #3 on: August 30, 2003, 10:51:23 PM »

Exactly, and if you need help with it, he's happy to help (I guess he doesn't exactly have documentation)...

Anyways, you can send me an email and either i'll give you the link there, or you can contact Air directly

Keith

ps. the reason about the comment up there is that on 2d now (if you haven't seen already) I was scolded for entering in a similar message to Air on that board.

It was merely my train of thought, i was thinking i'll post it in a forum over there and talk about it in the forum, but then i said email to talk more directly.  And I guess he got mad at that (er lloyd got mad at that)

« Last Edit: August 30, 2003, 10:54:15 PM by Uhfgood »
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Re:Possibility of MOD's?
« Reply #4 on: August 31, 2003, 06:31:21 PM »

Thank you, Keith. I already downloaded the library. Didn't have time to explore it yet, though...
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