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Hi,I believe that .X files can contain some material definitions in .FX format (basically high level vertex and pixel programs)Does WME support that feature ? We'd like to try a cartoon rendering and maybe other effects on our main character.Additionally, has anyone here managed to export these effects from 3DS MAx with Pandasoft Exporter ? Everytime I open the resulting .X file in Direct X's viewer it says "No effect instance specified. Reverting to the default effect."Thanks, Olivier