Please login or register.

Login with username, password and session length
Advanced search  

News:

Forum rules - please read before posting, it can save you a lot of time.

Author Topic: edit and change all in game texts at one place  (Read 2514 times)

0 Members and 1 Guest are viewing this topic.

robot

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 38
    • View Profile
edit and change all in game texts at one place
« on: November 07, 2008, 11:14:05 PM »

hi!

first, i'm ingo and new here! so, ehm... hello everybody...

i'm studing the wme tutorials for one week now and wondering that there is no possibility to
change all the in game texts as dialogues and so on in one seperatet place f.e. a text file.
i don't mean the string table, where you can only translate. but what if you want to change a specify
dialog: you have to seek the place in projectman where to change it.
you know what i mean?
Logged

Spellbreaker

  • Supporter
  • Frequent poster
  • *
  • Karma: 4
  • Offline Offline
  • Gender: Male
  • Posts: 376
    • View Profile
    • Apeiron Studios
Re: edit and change all in game texts at one place
« Reply #1 on: November 08, 2008, 02:06:13 PM »

Hi there!

It is actually possible, you can have a string.tab file which contains all your strings.

For example you write actor.talk("/MYACTOR0001/Hello I'am Bob.");

You can do that with all strings. Then you have to use the String Table Manager which comes with your WME package ( c:\wme\StringTableMgr.exe ) to create a string.tab file. Then you can create different packages for different languages and so on, and you can assign voicefiles to the text-lines.

You should take a look to the WME Help ( Press F1 in the Project Manger ), there you can find "Inside a Game" -> "Localization suppor"


Greetings,


Nico
Logged

robot

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 38
    • View Profile
Re: edit and change all in game texts at one place
« Reply #2 on: November 08, 2008, 06:23:14 PM »

ah ok i tried it now and it worked.
thank you
Logged
 

Page created in 0.036 seconds with 19 queries.