Wintermute Engine > Fixed
Game.EndDlgBranch()
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metamorphium:
Just for a record. :)
If Game.EndDlgBranch() is called while there's no branch started, WME desktop crashes or manifest weird behavior.
Replicable in WME demo by putting Game.EndDlgBranch(); for example to door script (left click handler) and then clicking on the door. :)
Thanks.
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