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Author Topic: Scriptable Light Placement  (Read 4183 times)

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redfox

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Scriptable Light Placement
« on: December 04, 2008, 03:15:41 PM »

Would it be possible to add or remove or move lights in a 3d Hidden Geometry by using script?

E.g. If a 3d actor was carrying a candle, an omni bulb could move always in front of that actor. They would always be lit from the front and not the back, as they turn etc.

Additionally could the position, size and angles covering the placement of a spotlight be changed by script/code also?

Thanks
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