Wintermute Engine > Scripts, plugins, utilities, goodies

Source Code for a Word Puzzle

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Catacomber:
Thanks. I'm doing mostly iphone programming now in 2.5d but what I learned here has helped me more immensely than I can say. Mnemonic and Wintermute basically taught me how to put a game together from start to finish and to use graphics and sound and video and so many things, even the tiniest thing about changing the game's icon to yours.  : )  I will come back once I have 3d graphics nailed down.  : )

AmneziA:
it work. Thanks!  ::thumbup

plobone:
EDIT: Ok I fixed it!! :)


Hello there!!

I know that this is an old topic but I've just download the word puzzle
and wanted to check it out in a puzzle that I make with new graphics.

Soooo I made all the necessary changes but instead of using
.jpg format for the sprites and square shaped tablets for my letters
I've used .png format for the sprites because my letters are in circle shape.....

And nothing works correct...I can pick up a letter, but I can't place it in any slot or drop it down.
When I convert my letters in .jpg format the puzzle works just fine....

It has something to do with the alpha and the transarency?
I've checked the manual of wme and supports .png files ....
I have to change something in the script so wme can understand that my sprite has transparency?

Thank you very much!
and thanks for the code Catacomber! :)

K. Janeway:
I know this is an old thread, but hopefully someone can help me.
As a newbie, I thought I'd try to use this puzzle in my game. I copied all the codes for the letters and such, and it looks like it might work, but when I click on a letter, there's no way to release it.
I used the graphics that were already in the zip-file, but I haven't copied all of the code, since I'm not sure what is important.
By that I mean that I already have a lot of codes in my games.script, and I don't know what exactly needs to be put in there from this one, if you know what I mean.
Hopefully, I just missed something basic, that is usually the case when something is new and har to understand.  :)

eborr:
Can I suggest you park this project and go back and work you way through the Wintermute book, you can find this under the help option in the main menu it's within the WME documentation.

Once you have gone through that, then revisit this project and I am sure much more of it will make sense

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