Wintermute Engine > Won't implement
GameSettings tab and WindowEdit tool.
(1/1)
Weraustinne:
Hi,
I I'm not sure if someone already suggested, so I am writing here now,
Is it possible to "integrate" into WindowEdit tool the ability to edit Game settings tab at the start of games created with WME (add / delete items, text, images, etc...)...?
Thanks many times, ;D
Weraustinne:
I started new poll today,
Vote! :)
EDIT:/
Poll question updated.
Mnemonic:
I'm sorry, but this is not a realistic request. WindowEdit is designed for editing WME windows, with all their specifics and features. Editing Windows dialogs is quite a different beast. Considering WME is open source, anyone so inclined can completely redesign the dialog in Visual Studio and recompile wme.exe.
Weraustinne:
--- Quote from: Mnemonic on October 01, 2009, 08:46:11 AM ---I'm sorry, but this is not a realistic request. WindowEdit is designed for editing WME windows, with all their specifics and features. Editing Windows dialogs is quite a different beast. Considering WME is open source, anyone so inclined can completely redesign the dialog in Visual Studio and recompile wme.exe.
--- End quote ---
Yeah, I don't think about this way before, thanks for idea.
Res. tool is only in MS Visual Studio Pro version, right?
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