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Damn Blender again:-)
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Topic: Damn Blender again:-) (Read 3582 times)
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ahedov
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Damn Blender again:-)
«
on:
August 14, 2011, 06:49:12 PM »
Hi, I have a small problem with my animation made in Blender. I have a model that includes about twenty pieces. Arms and Legs are mirrored. I also cleared rotations of every piece. When I import this model without animations everything seems pretty nice, arms are where arms are supposed to be and so are legs. But: After rigging my model and finishing animation I exported whole model to .X file and then my model started to like like this:
http://www.gblovice.cz/3d/chyba.png
It seems that some parts have wrong axes directions, but I tried almost everything and nothing worked.
Does anyone know what is the main cause of this error and how to fix it?
Thanx guys.
Ahedov (
http://mopag.blogspot.com
)
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ahedov
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Re: Damn Blender again:-)
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Reply #1 on:
August 15, 2011, 02:20:06 PM »
Well, I finally solved the problem and I will definitelly make a videotutorial of how to get mechanical machine or vehicle into the WME.
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ahedov
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Re: Damn Blender again:-)
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Reply #2 on:
August 15, 2011, 07:21:48 PM »
TUTORIAL> How to prepare your 3D model in Blender for WME
link>
http://mopag.blogspot.com/2011/08/how-to-prepare-your-model-for-wme.html
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Topic:
Damn Blender again:-)