Hi all. I'm in a desperate need of an advice.
In my scene I have entity that is not visible, so in my script I wrote these lines>
var spoon = Scene.GetNode("spoon");
spoon.Active = false;
Then my character do something, that recover this item on the scene, so I wrote these lines:
var spoon = Scene.GetNode("spoon");
spoon.Active = true;
But now, if the item appears on the screen, my character is always behind them, so even if it is on the table in tha far side of the screen, when my character walk by, this item is alway in front of him.
Does anybody know how to fix it?
Thanx.