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Author Topic: Problem with character  (Read 4210 times)

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Marek

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Problem with character
« on: April 29, 2004, 12:13:23 PM »

I drew my game's protagonist in 4 different directions. I used Molly as a template and replaced all her animations with mine. My new character is about half the size of Molly. I left Molly's "take" animations in there as I don't have replacements for those yet.

A test scene that worked fine before is now messed up. My main character won't walk in certain areas (even though they're not blocked), he can walk off the screen and sometimes the scaling "snaps back" to his default size.

I don't know what's going on, but I'm guessing I have to define my character's size somewhere, or re-set a reference point in his frames for where he's standing? Any thoughts on what it could be?

Thanks!
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Mnemonic

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Re: Problem with character
« Reply #1 on: April 29, 2004, 12:30:04 PM »

If you only replaced the images, you'll have to edit the animations and move the "hot spot". It should be at character's feet. Currently your actor probably uses Molly's height, i.e. his base-point is far below his feet (at least I *think* it's this problem).


I don't know what's going on, but I'm guessing I have to define my character's size somewhere, or re-set a reference point in his frames for where he's standing? Any thoughts on what it could be?

Exactly. Just open each walking animation in SpriteEdit, set the hot-spot to the correct point and copy it to all other frames.
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Marek

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Re: Problem with character
« Reply #2 on: April 29, 2004, 12:46:14 PM »

Right. I thought that would be it.

There's no tutorial on this so I have to ask ... which is the reference point? The blue or the red cross?

I'm confused as hell, sorry :-X
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Mnemonic

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Re: Problem with character
« Reply #3 on: April 29, 2004, 12:48:34 PM »

The red one :)
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Marek

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Re: Problem with character
« Reply #4 on: April 29, 2004, 12:50:47 PM »

yay!  8)
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Igorrr

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Re: Problem with character
« Reply #5 on: April 29, 2004, 03:24:08 PM »

About the scaling problem. Make sure if you have the default scaling bars (the 100% and 705 one) that your actor cannot walk above the 70% line or he will pop to normal size again. And also if your actor is too small for the screen you can also change the scaling from 100% to 200% or any value that fits. Just right click where the percentage is written.


My god I am the hero of typos!!!
« Last Edit: April 29, 2004, 07:34:35 PM by Igorrr »
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