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Topic: Sound Effects (Read 3655 times)
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deadworm222
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Sound Effects
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on:
October 10, 2004, 06:33:13 PM »
Would it be difficult to implement sound effects (like a few different kinds of reverb and echo) for WME? Now that it's going full 2.5D and all
It would be easier than modifying each sound file separately (or indeed creating different versions of the same sound file if the same line needs to be said in two rooms where the echo is different, say outside and a large hall).
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Last Edit: October 10, 2004, 06:35:25 PM by deadworm222
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Mnemonic
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Re: Sound Effects
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October 11, 2004, 07:25:41 AM »
It shouldn't be too difficult, since it seems to be directly supported by DirectX. I'll look into it sometime in the future.
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Wintermute Engine Forum
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Topic:
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