Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: DocBass on June 23, 2007, 09:01:41 PM
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We would like to have our actor be able to run. Is this possible?
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if you looked 3 threads down, you'd find this:
http://forum.dead-code.org/index.php?topic=2141.0
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And that will apply to 2D characters? I'll give it a shot.
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No it won't apply to 2D characters. Unfortunately I don't think there's currently any feasible way of switching the walking animation for 2D actors, other than having two actors and showing/hiding them when needed.
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Well I suppose the bright side is that that will save memory. ;D It might be a nice feature to add though if possible. :)
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It might be a nice feature to add though if possible. :)
Indeed, 2D actor definitions could use some update and become more similar to how 3D actors work. I'll look into it.