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Game announcements / two school projects: Blind Eye and Nine Lives
« on: July 02, 2010, 03:03:39 AM »
Hey guys,
This past semester I took a class called "Writing for Videogames" and I used Wintermute for two of my projects. Both were made in the course of a couple of weeks and both are available on my website (www.alecthomson.com).
Blind Eye <www.alecthomson.com#blindeye> was designed as a simple minute mystery with the added twist that your main character can't see and must identify his surroundings. You'll have to forgive the art (it's not exactly my strong point).
Nine Lives <www.alecthomson.com#ninelives> was an attempt at creating a game where the player character was an unreliable narrator. It was built with a team of two other people.
Check them out if you feel inclined.
This past semester I took a class called "Writing for Videogames" and I used Wintermute for two of my projects. Both were made in the course of a couple of weeks and both are available on my website (www.alecthomson.com).
Blind Eye <www.alecthomson.com#blindeye> was designed as a simple minute mystery with the added twist that your main character can't see and must identify his surroundings. You'll have to forgive the art (it's not exactly my strong point).
Nine Lives <www.alecthomson.com#ninelives> was an attempt at creating a game where the player character was an unreliable narrator. It was built with a team of two other people.
Check them out if you feel inclined.