Please login or register.

Login with username, password and session length
Advanced search  

News:

Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - rkitting

Pages: 1 [2] 3
16
Technical forum / Re: Item cursor only on certain objects
« on: July 17, 2008, 02:56:43 PM »
Has this feature been added? Been trying to do this the last few hours.

17
Technical forum / Query close-up layer
« on: July 16, 2008, 10:52:18 PM »
Is there a way to query if a Layer is a Close-up Layer? Would like to display hint-icons, not just for main layer but also a close-up, if it's active.
Thx :)

18
Technical forum / Running scripts and performance
« on: July 15, 2008, 02:40:39 PM »
Hello,

we currently have 60 runnings scripts (r:2-3, w:1, p:59) in our 1st scene and would like to know if the passive scripts (p:59), which are mostly scripts for items and scene objects/entities/regions that are attached to them, affect the performance or not. If yes, what can we do to lower this? Also we use base.inc for almost every script we have, if that has anything to do with it.

I don't see any areas where AttachScript would be needed, because 95% of the scripts are attached to items or scene entities.

19
Technical forum / Re: Strings longer than 4096 chars?
« on: July 10, 2008, 10:23:53 AM »
Am displaying text in a hand-held computer the actor carries around. Can also be scrolled and pages can be changed.

Thx a lot! :)

20
Technical forum / Strings longer than 4096 chars?
« on: July 10, 2008, 09:24:06 AM »
Hi,

I'm storing long strings in variables in an .inc file and get an error when it is > 4096 chars. Is there a way to store bigger strings?
Thx.

21
Technical forum / Re: 3d actor slides before walking normally
« on: July 08, 2008, 07:24:47 PM »
Hmm maybe it could also be because the "idle" Animation is at the time temporarily using the 1st frame of the "walk" Animation, which is with knee bent and one foot up. Will have the animator test this out.

22
Technical forum / Re: 3d actor slides before walking normally
« on: July 08, 2008, 07:08:37 PM »
These functions aren't being used.
But as I tested with actor.SetAnimTransitionTime("idle", "walk", 0); it works normally.

Just strange it doesn't work without this call. It seems to default to 500 (1/2 a second), but returns -1 with GetAnimTransitionTime.

23
Technical forum / 3d actor slides before walking normally
« on: July 08, 2008, 01:52:27 PM »
I have a 3d actor made in Max and exported with Panda to a nick_walk.x file that looks normal and shows a fluid walk movement from beginning to end (83 frames).
Tried changing Velocity but didn't make sliding go away. When clicking to walk he slides for 1 second before continuing with animation.

We are at a loss at the moment :) Any help appreciated. Here is act3d file:

Code: [Select]
ACTOR3DX
{
  NAME = "nick"
  INTERACTIVE = TRUE
  ACTIVE = TRUE
  SCRIPT = "actors\nick\nick.script"
  SHADOW_IMAGE = "actors\nick\shadow.png"
  SHADOW_SIZE = 12.0
  LIGHT_POSITION { -40, 200, -40 }
  SHADOW_TYPE = "stencil"

  SCALE = 160
 
  FONT = "fonts\vera.font"

  ;--- velocity
  VELOCITY = 65
 
  ANGULAR_VELOCITY = 400.0

  ;--- external data
MODEL = "actors\nick\nick.x"
MODEL = "actors\nick\nick_walk.x"
 

  ANIMATION
  {
NAME="idle"
LOOPING=TRUE
  }
 
  ANIMATION
  {
    NAME="walk"
    LOOPING=TRUE
  }

}

24
Technical forum / Re: Scrolling text
« on: July 08, 2008, 08:33:08 AM »
I tried the workaround, although not a fun one :)..... and it works. Thanks a lot!

25
Technical forum / Re: Scrolling text
« on: July 07, 2008, 09:25:21 PM »
Hello,

I have scrolling multiline text as Static Control in a nested Window. The nested Window has ClipContents enabled and text is correctly clipped at bottom of window (after some tweaking to the window height, otherwise not correctly clipped), however the scrolling text is never clipped at the top and you can see the text move up off the window and into game screen :(

Is there something I'm doing wrong?

26
Technical forum / Re: Window button/static scripts
« on: July 07, 2008, 07:15:54 PM »
Nevermind. I'm using another method to scroll now, with up/down buttons, also while holding down button and it works well :)

27
Was a problem with the bones. Thx!

28
Technical forum / Re: Window button/static scripts
« on: July 07, 2008, 05:29:48 PM »
I have tried this and for some reason I never come into the "LeftRelease" Event and it keeps scrolling the button after releasing. Also the button doesn't stay under the mouse cursor. Anyone have a clue why this could be happening?

29
With fps = 30 in max, I have to set Velocity =300. Does it affect performance if Velocity this high, or how should fps be in 3dmax?

Thx

30
There are a couple of points on the char that seem to be glued to the floor, therefore creating a melting effect.
This cannot be seen in 3ds max. Here's a screenshot, sorry for the darkness:



Any tips to fix this?

Pages: 1 [2] 3

Page created in 0.051 seconds with 20 queries.