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Technical forum / Sharing animation..resizing problem
« on: September 23, 2008, 05:17:49 PM »
Hi!
I´ve got a question concerning biped animation files and mesh files.
I´ve got a character file which contains the mesh and the hidden bones with no animation at all. Then I´ve got several animation files for i.e. walking with only the bones. This works perfectly, but the trouble is that the two "bone-setups" have to be exactly the same. If another character wants to share an animation, the character changes its size to the size of the bones in the animation file.
Is there a way of sharing animations without this "resizing"-problem?
Bye,
Oli
I´ve got a question concerning biped animation files and mesh files.
I´ve got a character file which contains the mesh and the hidden bones with no animation at all. Then I´ve got several animation files for i.e. walking with only the bones. This works perfectly, but the trouble is that the two "bone-setups" have to be exactly the same. If another character wants to share an animation, the character changes its size to the size of the bones in the animation file.
Is there a way of sharing animations without this "resizing"-problem?
Bye,
Oli