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Messages - Alex ASP

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Game announcements / Re: Limbo of the Lost UK release
« on: June 13, 2008, 10:05:02 AM »
Don't think this incident will harm WME in any way. Publishers know that WME is an engine, and using any engine you can create both original an not so original games. Several original and licensed titles based on WME were created and sold here in Russia, several are in development - the engine has a good reputation.

As for "Limbo of the Lost" - I was really surprised to find out that a game published by one of our leading companies (the same that published The Elder Scrolls 4) is such a crap (though even selling crap to international partners is not something new in this world). Well, we have holidays here now and any official publisher's statement on the "LotL"-case may appear not earlier then on Monday.

Game announcements / Re: "The Lost Crown"
« on: April 07, 2008, 01:53:17 PM »
Of course, "Dark Fall"... don't know what came on me... :-)

Game announcements / "The Lost Crown"
« on: April 07, 2008, 12:13:38 PM »
Don't know how many of you knows the fact, but the latest Jonathan Boakes' game (famous of both "Dream Fall" "DarkFall" games and a "Barrow Hill" one), "The Lost Crown" is made on WME. Highly recommendable! or

(corrected the game name)

Game announcements / Re: Limbo of the Lost UK release
« on: April 07, 2008, 11:37:26 AM »
Heh... Russian publishers can release any game they got cheap (though I was really surprised you've managed to sign with "1C")... It seems you need to work hard to attract the european publisher... "Just Adventure" IMHO gave your game much greater score then it deserves... Don't want to be too harsh but how on earth have you managed to make all the mistakes possible in adventure games? 8-0 The brightest side of the game is chapter 3 but even it can't stop me giving the game 15 of 100. I'm really deranged...

Game announcements / Re: Limbo of the Lost UK release
« on: March 18, 2008, 08:00:19 AM »
Russian release of this game was on March 14 according to the publisher's website ( Congratulations!

Help wanted and offered / Re: I work 3-d artist.
« on: November 06, 2007, 03:46:03 PM »

Help wanted and offered / Re: I work 3-d artist.
« on: November 06, 2007, 03:20:46 PM »

General Discussion / Re: Sales of adventure games
« on: October 02, 2007, 09:53:22 AM »
You mean, a fixed sum of $ plus 0.1$ royalties per game? Can't believe that only 0.1$ per game - this way it is simply not profitable for a developer, cause with 100 000 copies sold you'll have only 10K$

General Discussion / Re: Sales of adventure games
« on: October 01, 2007, 10:47:28 AM »
It also depends on what kind of deal you make with publishers. Can't speak for the whole world but here at Russia you can sell the adventure to the publisher and get somewhere about 100K$ with no royalties (no percents from each copy of game) and this practice is common here especially for the young devteams. As for prices, we usually have a perCD basis. The game in store is about 4$ per disc. Stores buy games from publishers for about 2$ per disc. And I really doubt that developers get more then 1$ per disc (thats why our games are usually released in 2CD even if they can be easilly placed on 1CD).

Game announcements / Re: Check it out - magic-2Dpoint'n'click :)
« on: November 02, 2005, 09:32:06 AM »

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