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Author Topic: 3D geometry don't match w background (with scroll)  (Read 2364 times)

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hache

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3D geometry don't match w background (with scroll)
« on: November 05, 2005, 01:07:14 AM »

"eso mismo"

In SceneEdit match good,
Not in the game  (only if try scroll)

background 1200x600, game 800x600

Sorry x my english.
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Mnemonic

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Re: 3D geometry don't match w background (with scroll)
« Reply #1 on: November 05, 2005, 07:38:47 PM »

The camera should be set to only cover the visible part of the screen, i.e. 800x600 in your case. It's then being moved as the scene scrolls. Note, though, that the farther the scene is scrolled, the more the geometry gets deformed compared to the prerendered image.
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