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Author Topic: Main Title Menu problem  (Read 2828 times)

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Amo

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Main Title Menu problem
« on: August 12, 2006, 05:33:10 PM »

Hi there, it is me again, with another fine problem.
The main menu (with background and buttons) works fine in debugger mode, but after exporting as project the menu is down, no background, no buttons, no error loggs..  :P

Ideas?

Mnemonic

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Re: Main Title Menu problem
« Reply #1 on: August 12, 2006, 08:06:22 PM »

There are no error logs when the game runs compiled, because by default the debug mode is disabled. But I think that if you enable the debug mode you'll find the reason in the log (probably some wrong path somewhere).
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Re: Main Title Menu problem
« Reply #2 on: August 12, 2006, 08:53:46 PM »

We found two errors about false paths, they are absolute. How to change?

Here what the log says:

21:50: Error opening file 'interface\000\000.window'
21:50: CUIWindow::LoadFile failed for file 'interface\000\000.window'
21:50: Missing image: 'actors\new_actor\'
21:50: WARNING: Referencing absolute path 'c:\programme\wme
devkit\projects\new_p
\data\scenes\menu\scr\scene_init.script'. The game will NOT work on another computer.
21:50: WARNING: Referencing absolute path 'c:\programme\wme devkit\projects\new_p
\data\scenes\menu\scr\scene_init.script'. The game will NOT work on another computer.

Mnemonic

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Re: Main Title Menu problem
« Reply #3 on: August 13, 2006, 09:02:57 AM »

Hmm, please try re-assigning the script in SceneEdit. Open the scene, select the "Properties" tab and click the "Scripts..." button. Here remove the scene_init.script and add it again.
As long as the script is in the project folder when you're assigning it, SceneEdit should use a relative path.
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Re: Main Title Menu problem
« Reply #4 on: August 13, 2006, 02:23:35 PM »

Ok, thank you, after killing the script several times, WME got it.
 

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