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Author Topic: About Game.SetGlobalMusicVolume ...  (Read 2623 times)

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Mac

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About Game.SetGlobalMusicVolume ...
« on: January 31, 2007, 11:20:30 AM »

Hi,

is it possible that Game.SetGlobalMusicVolume only affects music channel 0? I use the following code to crossfade my background music and it seems that the new music file (channel 1) plays at 100% volume until the fading is done:
Code: [Select]
Game.PlayMusicChannel(1, "UI_Back.ogg");
 Game.MusicCrossfade(0, 1, CrossfadeSpeed);

Mac
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Mnemonic

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Re: About Game.SetGlobalMusicVolume ...
« Reply #1 on: January 31, 2007, 06:51:00 PM »

Um, no, I don't think so...?
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