Please login or register.

Login with username, password and session length
Advanced search  

News:

For WME related articles and tutorials visit WME Resource Center.

Pages: 1 2 [3]  All

Author Topic: Fred English Public PreAlpha ready!!  (Read 26998 times)

0 Members and 1 Guest are viewing this topic.

McCoy

  • The cocido eater
  • Frequent poster
  • ****
  • Karma: 0
  • Offline Offline
  • Gender: Male
  • Posts: 365
  • Spurrrrrrring
    • View Profile
    • Spur Games
Re:Fred English Public PreAlpha ready!! (II)
« Reply #30 on: July 12, 2003, 12:50:15 PM »

Quote
In this case the puzzles are going to be unsolvable-unless-you-are-as-fast-as-the-speed-of-light  

Well, it could be possible to add the time you pass in the inventory  to the time of the time-based puzzle, or even stop the puzzle timer while the inventory is up, just checking it... I don't think it would be difficult. Anyway, the first time-based puzzle would not be added till its animations are ready, and that could take a lot of time... :P
Logged

Click here to sign my sig!
Pages: 1 2 [3]  All
 

Page created in 0.027 seconds with 19 queries.