Please login or register.

Login with username, password and session length
Advanced search  

News:

This forum provides RSS feed. To query recent posts use this url. More...


Author Topic: Editor control  (Read 2357 times)

0 Members and 1 Guest are viewing this topic.

TheDerman

  • Regular poster
  • ***
  • Karma: 0
  • Offline Offline
  • Posts: 225
    • View Profile
Editor control
« on: October 03, 2007, 07:53:41 AM »

Mornin',

I seem to have a little problem with an editor control in a window. I've made the editor pretty much exactly the same as the "savename" editor, and once I load the window, everything is fine - the cursor is blinking away, and I can enter text - but as soon as I move the mouse over the window (not the editor, but the window), the blinking stops, and I can't enter text anymore. The only difference between my editor and the savename editor is that I have set a "cursor" for the editor.

Sooooooo, I dunno.  ???
Logged

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re: Editor control
« Reply #1 on: October 03, 2007, 08:07:34 AM »

The only thing I can think of is that the window needs to be focused for the editor control to work. And to be focused, it must be in exclusive or system-exclusive mode. Are you displaying the window with GoExclusive() or GoSystemExclusive()?
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave

TheDerman

  • Regular poster
  • ***
  • Karma: 0
  • Offline Offline
  • Posts: 225
    • View Profile
Re: Editor control
« Reply #2 on: October 03, 2007, 08:22:43 AM »

Yes, that was the problem.

But I didn't want to go exclusive because I still wanted to interact with the scene.  :(

Anyway - thanks. I'll have to go rethink the situation.  8)
Logged
 

Page created in 0.04 seconds with 20 queries.