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Turning animation
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Topic: Turning animation (Read 3083 times)
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FogGobbler
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Turning animation
«
on:
January 29, 2009, 02:34:06 AM »
Hi!
Still having problems with my turn animation. This time a technical problem
Since a can´t make a loopable turning animation I´ve set is to loop=false.
Now the character turns nicely, but if it turns more than a quarter circle, the animation starts to jerk/flicker, and sometimes you can see the "Da Vinci" pose of the character for a millisecond.
Please give me some advice...
Thanks,
Oli
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Mnemonic
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Re: Turning animation
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January 31, 2009, 10:29:04 AM »
I believe the turning animation should always loop, because you can't tell for how long it will need to be played.
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Wintermute Engine Forum
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Topic:
Turning animation