Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: jannar85 on January 22, 2003, 01:17:31 PM
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Sorry to ask again, but I'm at school at the time being, and I don't have the documentation with me. I'm just wondering what the required system requirements are for 640*480 games, so it can run smooth.
Cheers again.
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Sorry, I won't give you exact numbers. It is pretty much dependent on the complexity of your scenes and whether the game runs in the accelerated mode or not. In general, the most important part is a video card, everything from TNT2 and better should be fine (and especially in 640x480).
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Damn.... Hmmm.... It's the same req as DirectX then?
Which complexity of the scenes, do you mean? Sprites and such?
Thanks.
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Yes, the number of sprites on screen, plus their size. But I really don't think there should be any performance problems in 640x480.
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What about 800x600x32-bit?
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Try it yourself. I tested the WME demo on my crappy old computer @ work (Celeron400, TNT2 M64, 128MB RAM), it's a bit slower in the windowed mode, but it runs flawlessly in full screen. Plus, the renderer has been further optimized in my current working version of WME, so it should be even faster now.