Wintermute Engine Forum
Wintermute Engine => Feature requests, suggestions => Done => Topic started by: metamorphium on October 14, 2007, 05:14:59 PM
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Hi Mnemonic,
would you please consider attaching particle emmitor to 3D actor bone. Would it be possible to do it sometime in future?
Thanks!!!
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If you could get the X and Y of a bone position, you could attach the particle with it's X and Y being adjusted to match, in a while loop, every second or so.