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Topics - Darcnyss

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Technical forum / How do I make a climbable trellis for a 2.5D game?
« on: October 17, 2013, 03:14:34 AM »
Hi all.
I have been working on a 2.5D adventure for the last few months, and have run into a bit of a snag near the end of my project, and am hoping that someone here can help me fix my problem.

A scene in my game requires the player to climb a trellis, and be able to move freely on it to find the correct place to put a small camera, based on a reference photgraph you find earlier in the game.

The problem I am having at the moment is due to the fact that WME doesn't seem to support multiple walkplanes(at least in my experience, please correct me if I am wrong), and, this being a vertical surface as well, is giving me quite the headache in trying to figure out the best way to implement this.

Any help would be very much appreciated.

The answer is probably very simple, and I might probably end up kicking myself for not seeing it, but hey, it won't be the first time.  :P

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