Hi again!
I'm back from some nice holidays and ready to get back at work with my game again
But, once again, I've got another small problem which is driving me nuts:
I'm using a standalone entity for a static (not walking) character, as recommended in the help docs; the problem is that when loading this entity through the file scene_init.script (as done in the demo game) my entity is shown over any other objects, including the main actor. One would normally fix this by moving the entity down in the entity list of the room, but as a standalone entity this has to be called through scripting and therefore is not on the list. So I can see I'm not telling the engine how to draw my character, but surprisingly this is not happening with the OldGuy entity in the demo game and I can't understand why, because I don't find any references to its "drawing priority" in the script file.
I'm sure I forgot to do something though, but can't figure out what, so can you please lead me to it?
Thanks in advance.