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Technical forum / Re: Hidden Geometry and Performance
« on: December 24, 2007, 12:08:01 PM »
The FPS values that I mentioned are using my current development machine. I can't count on everyone having the same specs that I have. But anyway, I mentioned the values just to emphasize the performance hit and I just wanted to know if losing 30 FPS is normal for a slightly more complicated geometry.
Theories aside though, my scene starts stuttering when the FPS goes below 60 or 50 and not 30. At 30 FPS my scene is half dead...
Theories aside though, my scene starts stuttering when the FPS goes below 60 or 50 and not 30. At 30 FPS my scene is half dead...