Hello again,
I'm having some annoying problem with my game, and can't find any possible reason for it happening.
I have one room with 5 or 6 characters in it, all of them playing some animations at random time to make them look "more alive" (one picking his glasses, another one drinking from a cup of tea, etc.). The problem is that whenever their animations are played, my game gets a short but noticeable freeze and then goes back to normal.
First I thought the problem might be that I'm using too many characters with two many animations, so I tried reducing the count to two characters just in case, but it's still happening: whenever one of my second characters "loads" its animation to be played, the game freezes for less than a second, and then runs fine. I've tried on several computers, from a Duron 950 to an Athlon 64 3200+, so I don't think it's a matter of hardware.
It's not a critical problem, I know, but it's still annoying and I haven't seen any of this in any other WME game.
Just in case it's useful, I'm using PNG files for the animation frames, their size being somewhere around 150x200.